Reviewed · COPENHAGEN TOURS
The Murder by Christiansborg Palace: Interactive Mystery Hunt
A murder mystery is an entertaining way to see central Copenhagen without joining a standard sightseeing group. You pick up an envelope, follow clues around Christiansborg Palace and Slotsholmen, and work out the case at your own speed.
I like the freedom of a private, self-guided game, and I like that the riddles direct your attention to city sights you might otherwise pass without noticing. The main thing to consider is the physical side: you will spend about two hours walking and standing, and anyone hoping for a traditional guide explaining Copenhagen’s history may find the game format too light on narration.
In This Review
- Key points at a glance
- A murder mystery instead of a standard city tour
- Starting at Maria’s Kiosk and collecting the clues
- Christiansborg Palace gives the mystery its setting
- Slotsholmen adds a second layer to the route
- How the private format changes the experience
- What the price includes in practical terms
- Timing, walking, and who should book
- Planning around the palace and the city center
- Is this Christiansborg mystery worth booking?
- FAQ
- Where does the activity start?
- Where do I redeem the ticket?
- Where does the activity end?
- How long does the mystery hunt last?
- Is the activity guided?
- What places does the route visit?
- Is admission to the stops included?
- Can I cancel for a refund?
Key points at a glance
- A mystery around Christiansborg Palace: The clues lead you through one of Copenhagen’s most important central areas.
- Private for your group: You do not have to keep pace with strangers or wait for a large tour party.
- About 90 minutes to two hours: The activity includes Christiansborg Slot and nearby Slotsholmen.
- Pick up the mystery envelope first: The ticket redemption point is the Arms Gallery at Nybrogade 26.
- A clever sightseeing twist: Solving riddles gives you a reason to pause and look closely at the surroundings.
- Best for active, independent visitors: Expect roughly two hours of walking and standing.
A murder mystery instead of a standard city tour

Copenhagen has no shortage of walking tours, palace visits, and canal experiences. This activity takes a different route. Rather than listening to a guide lead you from one landmark to the next, you receive a mystery package and become part of the investigation.
The game is created by Solve A Mystery. Its central idea is simple: use clues and riddles to move around the area near Christiansborg Palace and work out what happened. You are not just passing through the center of Copenhagen. You are looking for details, discussing possible answers, and deciding where to go next.
That change in pace matters. A standard tour gives you information in a set order. This one gives you a reason to examine your surroundings. If you enjoy puzzles, teamwork, and a little theatrical play, the format can make familiar sights feel fresh.
It is also easy to fit into a day because the stated playing time is about 1 hour 30 minutes to two hours. You are not committing half a day to the activity. Still, allow enough room for wrong guesses, pauses, photographs, and the walk between clue points.
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Starting at Maria’s Kiosk and collecting the clues

The listed start point is Maria’s Kiosk at Holbergsgade 9, 1054 København. The ticket redemption point is the Arms Gallery at Nybrogade 26, 1203 København. These are important details to check before setting out, because the place where you begin the adventure and the place where you collect the materials are not described as the same location.
The published opening hours for the redemption point are 7:00 AM to 9:00 PM, Monday through Sunday, for the stated operating period. That broad window gives you useful flexibility. You can place the mystery between breakfast and a museum visit, use it as an afternoon break, or take it on during an evening walk while there is still time to complete it.
You will want to have the confirmation details ready when collecting the envelope. The activity is self-guided, so this initial handoff is especially important. There is no guide waiting to explain every step as you go. Once you have the materials, your group is responsible for reading the instructions, solving the clues, and following the route.
The private format is one of the best parts of the setup. Your group can stop when it needs to, debate an answer, or take a photo without holding up anyone else. It also means the fun depends on your group’s energy. If your companions enjoy solving problems together, the activity can be lively. If nobody wants to read clues or make decisions, the freedom may feel like a lack of structure.
Christiansborg Palace gives the mystery its setting

Christiansborg Slot is the main focus of the activity and receives about 1 hour 30 minutes of the suggested time. The palace is a powerful setting for a mystery game, with grand civic associations and plenty of architectural interest around it.
The route takes place around the palace rather than promising entry to the palace itself. Admission is listed as free for the stop, so do not treat this experience as a palace interior tour. The value comes from exploring the exterior area and using the surroundings as part of the puzzle.
That distinction will help you choose wisely. If your main goal is to see ceremonial rooms, historic interiors, or formal palace exhibits, you will need a separate visit. If you want a more playful way to get oriented around the palace grounds and nearby streets, the mystery offers something different.
The clues are meant to reveal highlights as you solve them. I like this approach because it gives you a task without forcing you to rush. You can look up from the puzzle, study a building or public space, then return to the investigation. The sightseeing is folded into the game rather than presented as a lecture.
The trade-off is that the historical information may be limited. The supplied details describe riddles and interesting highlights, but not a full commentary from a local guide. You should book this for the activity itself, not as your only source of background on Christiansborg Palace.
Slotsholmen adds a second layer to the route
The mystery continues onto Slotsholmen, the island in central Copenhagen. The stated time here is about 30 minutes, making it a shorter section than the palace portion but still an important part of the route.
Slotsholmen helps broaden the experience beyond a single landmark. You get a sense of how the palace area connects with the surrounding center, while the clues keep you moving with a purpose. For someone who has already seen Christiansborg from the outside, this extra section can make the walk feel less repetitive.
The island portion also suits the self-guided format. You can take your time with the riddles and choose when to pause. The game does not require you to stay beside a guide or match a fixed walking speed.
Keep your expectations practical. The information does not give a detailed list of every sight or clue location on Slotsholmen, so you should think of it as part of the mystery route rather than a separate guided tour of the island. The exact experience will depend on how quickly your group solves the case and how long you spend looking around.
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How the private format changes the experience

This is a private activity, meaning only your group participates. That makes it a good choice for couples, families, or friends who prefer shared problem-solving to a formal tour.
A private game also lets you set the mood. You can treat the case seriously, compete over who spots the next clue, or simply use the riddles as a reason to explore. One particularly useful feature is that you do not need to worry about falling behind a group. If you want to stop for a photograph or discuss an answer, you can do so without disrupting a guide’s schedule.
The activity has received a strong overall rating of 4.5 from four published ratings. One detailed five-star response praised the game as clever and said it offered a fun way to explore parts of the city. The couple who wrote it planned to seek out this type of adventure on future trips, which points to the experience’s main strength: it gives sightseeing a playful purpose.
That praise should be read in context. Four ratings are not enough to predict how every group will feel. Puzzle games are personal. If you like clues and cooperative challenges, the format is likely to suit you. If you prefer a clear historical narrative, an expert guide, or a relaxed walk with no tasks to complete, a conventional tour may be a better match.
What the price includes in practical terms
The listed price is $28.97 per person. At first glance, that is more than the cost of simply walking around Christiansborg Palace and Slotsholmen, since the stops themselves list no admission charge.
You are paying for the prepared mystery experience, the clue structure, and the private format. The value is strongest for a couple or small group that wants an activity rather than a basic sightseeing route. Splitting the puzzle among several people can also make the experience feel more worthwhile, since the cost buys a shared challenge that lasts about two hours.
The value is weaker if you only want to see the area. You can visit the palace surroundings independently, and this experience does not include a stated guide, palace admission, food, or transportation. It is best understood as an entertainment add-on to your Copenhagen plans.
For two people, the cost is about $58 before any other expenses. That may be reasonable for an unusual date activity or a break from museums. Families should calculate the total carefully, especially if several people need tickets. The experience gives you structure and a story, but it is not a package covering the rest of your day.
Timing, walking, and who should book

Plan on 1 hour 30 minutes to two hours, with roughly two hours of walking and standing in mind. The activity is near public transportation, which makes it practical to reach from other parts of Copenhagen, though no specific transit route is supplied.
You should wear comfortable shoes and avoid scheduling the game immediately before something that requires you to arrive at an exact minute. A self-guided game can finish within the stated time, but your group may stop to solve a difficult clue or look more closely at the area.
Most people can participate, and service animals are allowed. The available information does not provide detailed accessibility measurements, such as step-free routes, seating, or restroom access. If you need a particular accommodation, confirm it before booking rather than assuming the full route will meet your needs.
I would particularly recommend this for:
- Couples looking for a lighthearted date activity
- Families with older children who enjoy riddles
- Friends who like cooperative games
- Repeat visitors seeking a new way to see central Copenhagen
- Independent visitors who dislike fixed group schedules
I would be more cautious about booking it for very young children, visitors who do not enjoy puzzles, or anyone seeking a detailed account of Danish history. The activity requires participation. You are not simply being shown around.
Planning around the palace and the city center
The activity can work well as a bridge between other central Copenhagen plans. Because the redemption point is open from 7:00 AM to 9:00 PM during the stated operating period, you have room to choose a time that fits your day.
Morning may offer a quieter start, while an afternoon game can break up visits to indoor attractions. An evening slot is also possible within the published hours, but you should make sure your group has enough daylight and time to complete the route comfortably. The data does not promise special nighttime lighting or a different evening version, so do not book late solely for a dramatic atmosphere.
Allow time to locate the Arms Gallery at Nybrogade 26 before the activity begins. Read the confirmation carefully, since the listed start, end, and redemption points are different. The adventure ends at Christiansborg Palace, with the final destination given as Den første Christiansborg, 1218 København.
Free cancellation is available if you cancel at least 24 hours before the experience start time. Cancellations made within 24 hours are not refunded, and changes during that period are not accepted. The cut-off uses local Copenhagen time, so keep that in mind if your plans are still uncertain.
Is this Christiansborg mystery worth booking?
Book it if you want a private, playful way to explore the palace area and your group enjoys solving clues together. The strongest reasons are the flexible pace, the unusual format, and the chance to see Christiansborg Palace and Slotsholmen with a clear purpose.
Skip it if your priority is a palace interior visit, a detailed history lesson, or a fully guided walk. At $28.97 per person, the price makes sense when you value the prepared game and shared entertainment, not when you only need directions around central Copenhagen.
For the right group, this is a clever change from ordinary sightseeing. Bring comfortable shoes, allow close to two hours, collect the envelope at the correct point, and let the mystery guide your attention around one of Copenhagen’s most interesting central districts.
FAQ
Where does the activity start?
The listed start point is Maria’s Kiosk at Holbergsgade 9, 1054 København, Denmark.
Where do I redeem the ticket?
You redeem the ticket at the Arms Gallery, Nybrogade 26, 1203 København, Denmark.
Where does the activity end?
The listed end point is Christiansborg Palace, Den første Christiansborg, 1218 København, Denmark.
How long does the mystery hunt last?
The experience takes approximately 1 hour 30 minutes to two hours.
Is the activity guided?
No. It is a private, self-guided activity, so only your group participates and you move at your own pace.
What places does the route visit?
The mystery takes you around Christiansborg Slot and across Slotsholmen in central Copenhagen.
Is admission to the stops included?
The listed stops show free admission. The activity is based around the palace area and does not state that it includes entry to palace interiors.
Can I cancel for a refund?
Yes. You can receive a full refund if you cancel at least 24 hours before the experience start time. Cancellations within 24 hours are not refunded.
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